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Many game developers actually got their start from making Flash games. It was used for animation, fan-games, and everything in between.

This program was also a unique blend of animation and programming. This knowledge is still useful today because that language was bascially JavaScript. This solves two of the biggest stumbling blocks I've seen new programmers struggle with:Īnd as I explored deeper into the language and became familiar with its more advanced features, I found myself using Script Assist less and less until I was completely fluent with ActionScript 2. Then it would auto-fill the command and highlight the parameters for you. Even as early as version 4, one of its best tools was "script assist" that allowed you to simply choose programming commands from a drop-down menu.

I think I even had all the lyrics of Ultimate Showdown of Ultimate Destiny fully memorized at one point.įlash was excellent for a novice programmer. Even the Sony PSP portable game console got a flash player. I later bought Macromedia Studio 8 for a college class in 2005 and proceeded to ace the class by coding up a pre-rendered starfox clone in 2 weeks.įlash was everywhere at that time. I used to play around with earlier shareware versions of Flash 4 distributed on MacAddict CD's during high school. I have a very long history with Flash 8 specifically, and I love it to pieces.
